Koepi's Media Development Homepage

Related Links
Xvid Source 1.3.7

Xvid Homepage


Friday, 01.09.2023 17:00h MET
The website koepi.info si back online.

Wednesday, 01.06.2011 16:30h MET
A tiny update to the Xvid installer was necessary - Xvid MiniConvert had a bug where it could mess up the file suffix. This is fixed within the new installer. Thank you for the updated file, Michael! :)

Tuesday, 31.05.2011 16:50h MET
A new Xvid version is available, 1.3.2. It is mainly a bugfix release mainly for non-x86 and Unix users. But also, for the Windows users the new installer has some interesting features. In new installations, the tiny encoder xvid_encraw will be put into a new sub-directory "Advanced". For the ease-of-use, a new tool is included as well - Xvid MiniConvert. It will take most playable content and convert it to Xvid with MP3 audio in .avi containers. The installer also fixes a small annoyance which the DivX installer causes - it installs its own .avi and limited .mkv splitter and disables other splitters for these formats. This leads to the situation that many files can't be decoded properly. The situation is even worse on x64 systems, where that splitter is registered but totally missing. The new Xvid installer fixes this issue. Thanks Michael for the new installer and these nice additional tools and features!

Saturday, 02.04.2011 11:00h MET
A small bugfix release of Xvid is available. Michal fine tuned the installer a bit. A few minor changes have been applied to the sources as well - if you didn't experience any problems you don't need to update. Thanks to Michael who provided the installer and the build!

Thursday, 24.02.2011 21:00h MET
Oopsi, sorry! There was a small glitch in the installer - on Windows XP systems without Media Foundation Transform (add-on to Windows Media Player 11 and installed by default in Windows 7) the installer aborted with an error. This updated version first checks whether MFT is installed on the system and installs according to that different binaries. Thanks again for the build, Michael!

Wednesday, 23.02.2011 16:30h MET
Michael provided me with a nice Xvid-1.3.0 build: The installer works in all Windows versions (up to Windows 7, also 64 bits). As compiling tricks with the old compilers don't help much on current equipment (even on 5 year old stuff), I think it's more than appropiate to use Michaels version (marked with the -mm in the filename). As the installer uses the Qt libraries it is quite huge though - from 680 kbyte up to 9 mbyte. Thanks for providing me with this build, Michael! :-)

Sunday, 07.06.2009 16:30h MET
I found some time to compile the new Xvid release 1.2.2. A VAQ-patched version is still missing though. Since the new version fixes two potential security vulnerabilities it is advised to install it ASAP!

Thursday, 01.01.2009 22:45h MET
Oops. I accidently didn't apply a variable name change in the VAQ-patch. I reviewed the changes, compiled a new build and tested it. Now Variable Adaptive Quantization (VAQ) really works in the VAQ-build. If you want to use it, please download the installer again and update your installation with it.

Oh. And of course: A Happy New Year!

Saturday, 13.12.2008 20:15h MET
The Directshow-filter in the first version of the recent installers didn't work properly. I finally managed to properly compile the filter, now it works perfectly. I silently updated the installers. If you already have downloaded the build and don't use for example ffdshow, please re-download and install the (silently) updated version. Sorry for the fuzz!

Thursday, 04.12.2008 19:15h MET
Isibaar published Xvid-1.2.0 earlier this week. Today he published a bugfixed version 1.2.1 which I could finally compile. I had to setup compilers, DirectShow- and Platform-SDKs and more, so it took me a while. I hope you don't mind. This build replaces all the older stuff - 1.2.-127 is obsolete, and 1.1.3 is outdated with that, too.

I added Dark Shikari's variable adaptive quantization patch again. Please test it by using luminance masking. First tests show that the build works as it should. That's the build with -VAQ, the other build is from the plain sources.

Sunday, 27.04.2008 11:15h MET
Plugh pointed me to another bugfix that made it into CVS but wasn't backported to Xvid-1.1.3. There was an issue with motion vectors (MVs), an array was too small so a wrong MV could have been chosen in some cases. Since those MVs are costly bitrate-wise, it should have happened very seldom. Anyhow, I updated Xvid-1.1.3 and Xvid-1.1.3-VAQ.

Saturday, 12.04.2008 08:05h MET
Plugh pointed out an error in Xvid-1.1.3 that occurs when calling the plugin-system when there is a b-frame. The call may have handed the wrong frame, for example a p-frame to the plugins. This is a kind of a back-port of the patch in CVS.
Both 1.1.3-builds are corrected, the "vanilla CVS" and the one with Dark Shikari's VAQ-patch.

Thursday, 03.04.2008 07:05h MET
Some users requested a build with VAQ based on the old SMP-experimental code from sysKin (Xvid-1.2.-127-VAQ).

Wednesday, 02.04.2008 22:45h MET
I found some time to download and apply Dark Shikari's port of h264 variable adaptive quantization. Enable it by activating Adaptive Quantization in the GUI. Please be aware that I didn't check if AQ still works, I just applied the patch and created a new installer. You can find the patch from Dark Shikari here. A discussion about the code is taking place over at Doom9's.
On another note, I started a blog at Google's Blogger this morning. Every now and then I'll post something there which isn't necessarily fitting into this page directly. It is called Koepi's Blog, not too surprising.

Tuesday, 26.02.2008 22:30h MET
Good news again: matrics pointed the www.koepi.info-Domain to my website! So now my site is reachable via a proper domain again. :-)
Unfortunately I didn't find the time to compile an experimental build with Dark Shikari's VAQ-patch. It's supposed to provide a more aggressive lumimasking (err, Adaptive Quantization, that is), which lowers and raises quantizers of macroblocks within a frame so that blocks with sharp edges get higher quantizers and thus use less bits. Sounds interesting for a test.

Saturday, 23.02.2008 06:40h MET
Finally! My site is back up. Some domain grabber managed to fetch the koepi.org domain so for now I moved to koepi.leffe.dnsalias.com. Many thanks for the hosting, Leffe!

Also on the bright side, the domain koepi.info has been registered by Doom9-Forum member matrics and it points to the free-codecs.com - mirror of my xvid binary. So things will be running smoothly shortly!

Thursday, 28.06.2007 19:00h MET
A possible security issue has been reported in xvid. Isibaar and skal fixed the issue with a patch which has only very little performance impact. Please download and install the new XviD binary!

HTML+CSS © 2003 - 2023 by Dirk Knop